Turn shops into player-run businesses. Shop System includes an in-game creator for admins, an easy-to-use customer storefront, and a complete set of management tools for player-owned shops.
Admins control the full setup: create shops, add locations, configure peds, props or interaction zones, choose products from the server inventory, and set prices, stock rules, access requirements, opening hours, payment methods, map blips, and storefront style. Shops can be made available for players to buy.
Players can browse products in the customer storefront, search and filter the catalog, add items to a cart, and check out using an allowed payment method. When a player buys a shop, they can run it as an owner: check business status and sales, adjust product prices, manage available stock, open or close the shop, deposit or withdraw shop funds, and review transactions and restock activity.
Owners can restock from matching items in their own inventory when enabled, or request a delivery. For deliveries, a server-spawned truck takes the owner from the warehouse to the shop; loading and unloading are completed through target interactions while inside the truck.
✅ Admin tools to create, edit, duplicate, and remove shops
✅ Up to 20 configured locations per shop
✅ Coordinate zones, ped, and prop interactions
✅ Product catalog based on server inventory items
✅ Product categories, editable display names, pricing, images, and stock rules
✅ Customer storefront with product search, category filters, cart, and checkout
✅ Cash-only, bank-only, or cash-and-bank shop payment settings
✅ Player ownership and shop listings
✅ Purchaseable player-owned shops with an owner management menu
✅ Owner controls for shop availability, product prices, stock, and settings
✅Shop balance deposits and withdrawals, sales overview, and transaction history
✅ Inventory-based restocking and a truck-based delivery job
✅Job, grade, duty, and license access restrictions
✅Optional society payouts through supported banking resources
✅ Server-side checks for important shop and purchase actions
📦 Framework: QBCore (`qb-core`) or Qbox (`qbx_core`)
📦 Required resources: `ox_lib`, `oxmysql`
📦 Inventory: `qb-inventory` or `ox_inventory`
📦 Target: `qb-target` or `ox_target`
📦OneSync enabled for server-spawned delivery trucks
📦Optional society banking: `qb-banking`, Renewed-Banking, or `okokBanking`
The pack is open source
TAGS: ESCROW, QBCORE, QBOX
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